This project involves most of my skills & knowledge.
Every aspect of the game is made by myself.
While working on this project,
I wanted to demonstrate my abilities.
Key Skills I Used;
Game has 18 car models and 1 racetrack model which modeled in Blender.
Driving physics written with C# in addition to usage of Unity Components.
Scene & level changes are managed by Unity Game Engine.
Menu UI designs are made with Adobe CC softwares.
I've made an information website for it using HTML5 & CSS3.
Game Features;
Track checkpoints and 1:1 realtime time tracking for laptime.
Analog & digital gauges for speed & rpm.
Vehicles have their own sound effects as well as gauges.
Manual & automatic gearbox(transmission) systems while driving.