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Izmir's Track Legends

Izmir's Track Legends

Personal Project - Racing Game Made With Unity

(2022 - 2024)

  This project involves most of my skills & knowledge. Every aspect of the game is made by myself. While working on this project, I wanted to demonstrate my abilities.

  • Key Skills I Used;
    • Game has 18 car models and 1 racetrack model which modeled in Blender.
    • Driving physics written with C# in addition to usage of Unity Components.
    • Scene & level changes are managed by Unity Game Engine.
    • Menu UI designs are made with Adobe CC softwares.
    • I've made an information website for it using HTML5 & CSS3.
  • Game Features;
    • Track checkpoints and 1:1 realtime time tracking for laptime.
    • Analog & digital gauges for speed & rpm.
    • Vehicles have their own sound effects as well as gauges.
    • Manual & automatic gearbox(transmission) systems while driving.
    • FWD, RWD, 4X4 drivetrain physics.
    • Tire smoke physics after tires start slipping.